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Plugin Development
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A single Plugin can provide one or more of the pluggable entities
described elsewhere (MCO/KPICalculators/DataSources). Multiple plugins can
be installed to provide a broad range of functionalities.
Plugins must return Factories. Each Factory provides factory methods for
one of the above pluggable entities and its associated classes.
To implement a new plugin, you must
- define the entity you want to extend (e.g. ``MyOwnDataSource``) as a derived
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class of the appropriate class (e.g. ``BaseDataSource``), and reimplement
the appropriate methods:
- ``run()``: where the actual computation takes place, given the
configuration options specified in the model (which is received as an
argument). It is strongly advised that the ``run()`` method is stateless.
- ``slots()``: must return a 2-tuple of tuples. Each tuple contains instances
of the ``Slot`` class. Slots are the input and output entities of the
data source or KPI calculator. Given that this information depends on the
configuration options, ``slots()`` accepts the model and must return the
appropriate values according to the model options.
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- Define the model that this ``DataSource`` needs, by extending
``BaseDataSourceModel`` and adding, with traits, the appropriate data that
are required by your data source to perform its task.
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If a trait change in your model influences the input/output slots, you must
make sure that the event ``changes_slots`` is fired as a consequence of
those changes. This will notify the UI that the new slots need to be
recomputed and presented to the user. Failing to do so will have unexpected
consequences.
- Define the Factory, by reimplementing BaseDataSourceFactory and reimplementing
its ``create_*`` methods to return the above entities.
- Define a ``Plugin`` by reimplementing ``BaseExtensionPlugin`` and
reimplementing its initialization defaults methods to return your factory.
- add the plugin class in the setup.py entry_point, under the namespace
``force.bdss.extensions``