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// $Id$
//
// Copyright (C) 2006
// Fraunhofer Institut fuer offene Kommunikationssysteme (FOKUS)
// Kompetenzzentrum fuer Satelitenkommunikation (SatCom)
// Stefan Bund <stefan.bund@fokus.fraunhofer.de>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the
// Free Software Foundation, Inc.,
// 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HH_SocketProtocol_
#define HH_SocketProtocol_ 1
// Custom includes
#include <boost/utility.hpp>
/** \fixme this is not nice. The includes and predefs should be restructured */
#include "SocketHandle.ih"
//#include "SocketProtocol.mpp"
///////////////////////////////hh.p////////////////////////////////////////
class SocketProtocol : boost::noncopyable
public:
///////////////////////////////////////////////////////////////////////////
// Types
///////////////////////////////////////////////////////////////////////////
///\name Structors and default members
///@{
SocketProtocol();
virtual ~SocketProtocol() = 0;
// no copy
// no conversion constructors
///@}
///////////////////////////////////////////////////////////////////////////
SocketBody & body() const;
virtual SocketPolicyBase const & policy() const = 0;
///////////////////////////////////////////////////////////////////////////
// Virtual interface
virtual void state(SocketStateMap & map, unsigned lod) const;
// backpointer to owning SocketBody instance
SocketBody * body_;
friend class SocketBody;
};
template <class SocketPolicy>
class ConcreteSocketProtocol
: public virtual SocketProtocol
{
public:
///////////////////////////////////////////////////////////////////////////
// Types
typedef SocketPolicy Policy;
///////////////////////////////////////////////////////////////////////////
///\name Structors and default members
///@{
~ConcreteSocketProtocol() = 0;
// no default constructor
// no copy
// no conversion constructors
///@}
///////////////////////////////////////////////////////////////////////////
Policy const & policy() const;
protected:
private:
Policy policy_;
};
///////////////////////////////hh.e////////////////////////////////////////
#include "SocketProtocol.cci"
//#include "SocketProtocol.ct"
#include "SocketProtocol.cti"
#endif
// Local Variables:
// mode: c++