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  1. Sep 20, 2018
  2. Aug 15, 2018
    • René Heß's avatar
      Sum factorized evaluation of geometry mappings · 66ef042c
      René Heß authored
      Calculate the evaluation and jacobians of geometry mappings of cells
      using sum factorization. By avoiding all geometry mapping of intersections
      we can avoid the face-twist problem and just make the grid consistens (not
      yet done).
      
      TODO:
      - Make grid consistent
      - Vectorization
      - 3D
      66ef042c
  3. Apr 10, 2018
  4. Mar 28, 2018
    • Dominic Kempf's avatar
      Reimplement instrumentation as a loopy transformation · 3cbaeb7f
      Dominic Kempf authored
      This is currently only used for level 4 instrumentation,
      as these start and stop markers were messing heavily with
      dependencies in the sum factorization code. This way, the necessary but
      ugly work of adding instrumentation is separated much more
      nicely.
      3cbaeb7f
  5. Mar 27, 2018
  6. Mar 23, 2018
  7. Mar 22, 2018
  8. Mar 21, 2018
  9. Mar 16, 2018
  10. Mar 15, 2018
  11. Feb 28, 2018
  12. Feb 27, 2018
  13. Feb 19, 2018
  14. Feb 16, 2018
  15. Feb 15, 2018
  16. Feb 14, 2018
  17. Jan 30, 2018
  18. Dec 06, 2017
  19. Sep 20, 2017
  20. Sep 15, 2017
  21. Sep 08, 2017
  22. Sep 07, 2017
  23. Sep 05, 2017
  24. Sep 01, 2017
  25. Aug 31, 2017
  26. Aug 29, 2017
    • René Heß's avatar
      TensorProductElements (with same degree in all directions) · 34010e9e
      René Heß authored
      - Use TensorProductElement in one example.
      
      - We still use the sumfact option to swicth to the sum factorization
        code branch. This way it is still possible to easily swicth between
        sumfact and non sumfact code.
      
      - Only TensorProductElements with the same degree in all directions
        will work. Anisotropie and adaption of quadrature rule will happen
        in the next commits.
      34010e9e
  27. Aug 25, 2017
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