Skip to content
Snippets Groups Projects
  1. Feb 04, 2019
  2. Jan 28, 2019
  3. Jan 24, 2019
  4. Jan 23, 2019
  5. Jan 07, 2019
  6. Dec 18, 2018
  7. Dec 14, 2018
  8. Dec 13, 2018
  9. Dec 12, 2018
  10. Dec 07, 2018
  11. Nov 23, 2018
    • René Heß's avatar
      [skip ci] Improve sumfact kernel interface · 38072649
      René Heß authored
      Introduce different methods for realize_input/output
      realize_direct_input/output and setup_input/output. The setup methods cover
      code generation outside the sumfact kernel function (creating input array or
      accumulating result). realize and realize_direct handle the input/output in the
      nonfastdg and fastdg code branch.
      
      Seperate interface methods make it a lot easier to find out where each of those
      methods will be applied. Besides that most interface classes need to provide
      more that two of those methods anyway...
      38072649
  12. Nov 22, 2018
    • René Heß's avatar
      [skip ci] Rename sumfact interface methods · 43148454
      René Heß authored
      43148454
    • René Heß's avatar
      Restructure where permutation happens for sumfact vectorization · f1382d61
      René Heß authored
      Non-fastdg: Permutation of the input happens before the sum factorization
      kernel when we setup the input. This is done by a method of the corresponding
      interface class.
      
      Fastdg: In this case the input will always be ordered according to x,y,... This
      means the permutation needs to happen in the sumfact kernel. Since we want to
      vectorize sumfact kernels with different input permutation in an upper/lower
      way we need to do this permutation in the corresponding interface class. This
      is done in the realize_direct method and in the vectorized case the
      corresponding methods of the scalar sumfact kernels are called.
      f1382d61
  13. Nov 15, 2018
  14. Nov 13, 2018
  15. Oct 30, 2018
  16. Oct 23, 2018
  17. Oct 08, 2018
  18. Oct 04, 2018
  19. Sep 21, 2018
  20. Sep 20, 2018
  21. Aug 15, 2018
    • René Heß's avatar
      Sum factorized evaluation of geometry mappings · 66ef042c
      René Heß authored
      Calculate the evaluation and jacobians of geometry mappings of cells
      using sum factorization. By avoiding all geometry mapping of intersections
      we can avoid the face-twist problem and just make the grid consistens (not
      yet done).
      
      TODO:
      - Make grid consistent
      - Vectorization
      - 3D
      66ef042c
  22. Apr 10, 2018
  23. Mar 28, 2018
    • Dominic Kempf's avatar
      Reimplement instrumentation as a loopy transformation · 3cbaeb7f
      Dominic Kempf authored
      This is currently only used for level 4 instrumentation,
      as these start and stop markers were messing heavily with
      dependencies in the sum factorization code. This way, the necessary but
      ugly work of adding instrumentation is separated much more
      nicely.
      3cbaeb7f
  24. Mar 27, 2018
  25. Mar 23, 2018
Loading