- Aug 15, 2018
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René Heß authored
Calculate the evaluation and jacobians of geometry mappings of cells using sum factorization. By avoiding all geometry mapping of intersections we can avoid the face-twist problem and just make the grid consistens (not yet done). TODO: - Make grid consistent - Vectorization - 3D
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- Jul 23, 2018
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René Heß authored
Not yet implemented: - Vectorization of quadrature loop - Anisotropic amount of quadrature points per direction
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- Jul 10, 2018
- Jun 19, 2018
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René Heß authored
Probably not the solution we want to have in the long run but right now it is not possible to have a backend switch for default/blockstructured/sumfact. This way the old code should behave the same way as before and it is possible to switch between those three things.
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- Apr 25, 2018
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Dominic Kempf authored
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Dominic Kempf authored
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Dominic Kempf authored
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Dominic Kempf authored
So far, we had the opcounter cast to Dune::FieldVector of size 1. Now it defines the correct type.
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- Apr 24, 2018
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Dominic Kempf authored
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- Apr 18, 2018
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Dominic Kempf authored
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- Apr 17, 2018
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Dominic Kempf authored
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- Apr 10, 2018
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Marcel Koch authored
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- Apr 09, 2018
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Dominic Kempf authored
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- Mar 29, 2018
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Dominic Kempf authored
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- Mar 28, 2018
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Dominic Kempf authored
This is currently only used for level 4 instrumentation, as these start and stop markers were messing heavily with dependencies in the sum factorization code. This way, the necessary but ugly work of adding instrumentation is separated much more nicely.
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- Mar 23, 2018
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Dominic Kempf authored
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- Mar 21, 2018
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Dominic Kempf authored
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Dominic Kempf authored
It is not necessary anymore
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- Mar 19, 2018
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Dominic Kempf authored
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- Mar 15, 2018
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Dominic Kempf authored
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- Mar 13, 2018
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Dominic Kempf authored
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Dominic Kempf authored
As a step towards making the driver the main function.
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- Mar 07, 2018
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Dominic Kempf authored
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Dominic Kempf authored
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Dominic Kempf authored
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- Mar 06, 2018
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Dominic Kempf authored
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- Feb 27, 2018
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René Heß authored
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- Feb 23, 2018
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Dominic Kempf authored
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Dominic Kempf authored
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Dominic Kempf authored
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- Feb 22, 2018
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René Heß authored
In ULF the jump is defined as jump(v) = v('+') - v('-'). Accordingly the outer unit normal has positve restriction and ('+') refers to self und ('-') to neighbor. Unfortunatly you can also find '+' and '-' swapped in the literature.
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- Feb 19, 2018
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Dominic Kempf authored
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René Heß authored
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René Heß authored
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- Feb 16, 2018
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Dominic Kempf authored
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- Feb 15, 2018
- Feb 14, 2018
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René Heß authored
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